Robot Factor "E" is a new game by me. It may be my best effort yet on the board game front... it is about little robots in a futuristic outer space warehouse exterminating space bugs (the "E" in the title is for "extermination"). Two players compete to zap the most space bugs and return to the loading recharge center before they run out of batteries.
The idea is that the numbered tiles represent amounts of space bugs. Each time you collect a tile (by moving onto it) you gain that number of points, and lose that amount of power (you start with 10 power). Batteries can be collected to recharge, and different colors of bugs give extra points.
Anyway, the game seems OK so far. I'm working on it. Here's a picture from a little play-test.
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